What else can you do with NURBS in Blender? If you've got a good idea and a plan, you can use them to make pretty much anything. Blender: Vehicle Modeling Instructor: George Maestri Ready to shift your modeling skills into high gear In this course, author George Maestri shows how to build an Aston Marton DB5, James Bond’s iconic set of wheels in Goldfinger, entirely from scratch in the free 3D modeling application Blender. This won't impact the number of control points that you have at your disposal, however-it's just used to increase or decrease the number of subdivisions breaking up the NURBS object itself. Under Object Data Properties in the Properties panel, you can also dial into your curve or surface Resolution settings. This parameter pulls and pushes on the procession of points making up the curve, depending on how close they are to each weighted vertex, piling up and stretching out accordingly. Generating and setting up basic engine sounds.Īlso, there's a video if you have difficulties to understand some parts.One handy trick for flattening your NURBS surface: select every control point, and use the Scale tool to scale everything's Z axis down to zero while leaving everything else as-is using the Adjust Last Operation panel in the bottom left-hand corner.Īside from the placement of each control point, you can also adjust them by Weight-the W field in the vertex's Control Panel settings.Adding turn signals with automatic turn off.Adding speedometer and tachometer and first person camera.Making openable doors and animated steering wheel.Making mudguards and brake calipers move together with wheels.Setting up basic vehicle in Unreal Engine 4.Making speedometer and tachometer textures.In this tutorial we will model stylized low-poly buggy like vehicle without wheels in Blender. You can see the outcome of the tutorial series or buy already done project files here. This is the first part of the tutorial series on how to create a low poly vehicle for Unreal Engine 4 using Blender and other free software.
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